Rotating Judge is a game mode where, instead of everyone voting on the best phrase each round, a single rotating Judge picks the winner. It’s the same Acrophobia gameplay, but with a different scoring engine.

Classic vs Rotating Judge

AspectClassicRotating Judge
Who picks the winnerEveryone votesOne player (the Judge)
Judge rotatesN/AYes — each round
SubmittingJudge does not submitJudge does not submit
ScoringPoints per vote receivedPoints awarded by the Judge
Game endAfter all roundsFirst to reach Score to Win, or all rounds complete

How It Plays Out

1

Judge is named

At the start of each round, one player is designated as the Judge (rotating in turn). The Judge sees a “You are the Judge!” prompt.
2

Everyone else submits

All non-Judge players get the standard submit timer to write their phrase. The Judge waits.
3

Judge picks

When submissions close, the Judge sees all phrases anonymously and taps Pick the Winner. The picked answer earns its author the round.
4

Voting habits revealed

Over time, the game tracks each player’s Voting Habits as Judge — patterns in what they pick. Other players can see this on a player profile and adapt to whose round they’re playing in.

Game Settings

When you host a Rotating Judge game, two settings are added:
SettingDefaultDescription
Game ModeClassicSwitch to Rotating Judge
Score to Win5First player to reach this score wins instantly

Strategy

  • Read the Judge. If their Previous Picks lean absurd, go bigger. If they lean clever, polish.
  • Play to the Judge, not the room. Unlike Classic, you only need to win one person each round.
  • Use the extra time as Judge. You get a quiet moment while others scramble — a good moment to clock who’s at what score and whether the game is about to end.
The Judge themselves doesn’t submit a phrase, so they don’t score that round. The rotation ensures every player gets a turn to win and to judge.